Neuromancer | |
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{{{image}}} | |
Real Name: | Calvin Coveleski |
Affiliations: | A.E.G.I.S. |
Previous Affiliations: | Classified |
Aliases: | xX_j1gG@w4T7_Xx DocBrown |
Relatives: | unknown |
Status: | Active Analyst |
Abilities: | Cyberpathy |
PL: | 10/128 CP |
Creator: | Jackelope King |
Calvin Coveleski was always a bit of a geek. He discovered computers at age 4 and had created a reputation for himself as an aspiring hacker by age 9. At age 10, he wrote a worm that temporarily crippled banking software (which was known as "w32.madXdog", after the gunslinger Bufford "Mad Dog" Tannon from Back to the Future Part III). It wasn't until he was 13 that he discovered his human+ abilities, which allowed him to use his computer without a keyboard, mouse, or even a monitor. Soon, Calvin was able to just leave his computer on during the day, while in school, and ace just about any test that his teachers put in front of him.
It wasn't long before A.E.G.I.S. discovered Calvin and brought him into their employ as an Analyst and Operator for Team Paladin, and later, Crisis Team.
Physical Abilities | ||||||||||||||
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STR | +0/+4 | Rank | Misc | Total | DEX | +1 | Rank | Misc | Total | CON | +0 | Rank | Misc | Total |
Athletics | +0/+4 | +0 | +0 | +0/+4 | Acrobatics | +1 | +0 | +0 | +1 | Endurance | +0 | +2 | +0 | +2 |
Melee Attack | +0/+4 | +5 | +4 | +5/+9 | Defense | +1 | +2 | +5 | +3/+8 | Fortitude | +0 | +7 | +0 | +7 |
Might | +0/+4 | +0/+8 | +0 | +0/+12 | Finesse | +1 | +{{{FinesseRanks}}} | +{{{FinesseMisc}}} | +{{{Finesse}}} | Recuperation | +0 | +0 | +0 | +0 |
Infiltration | +1 | +1 | +0 | +1 | Toughness | +0 | +0 | +10 | +0/+10 | |||||
Reflex | +1 | +3 | +0 | +4 | ||||||||||
Mental Abilities | ||||||||||||||
INT | +4/+6 | Rank | Misc | Total | AWE | +2 | Rank | Misc | Total | CHA | +0 | Rank | Misc | Total |
Academics | +4/+6 | +6 | +0 | +10 | Perception | +2 | +4 | +0 | +6 | Destiny | +0 | +0 | +0 | +0 |
Science | +4/+6 | +8 | +0 | +6 | Ranged Attack | +2 | +0 | +0 | +2 | Focus | +0 | +1 | +0 | +1 |
Technology | +4/+6 | +8 | +0 | +14 | Streetwise | +2 | +0 | +0 | +2 | Persuasion | +0 | +4 | +0 | +4 |
Wits | +4/+6 | +2 | +0 | +8 | Survival | +2 | +0 | +0 | +2 | Will | +0 | +13 | +0 | +13 |
71 cp |
Role | Feats | Gear |
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|
|
|
6 cp | 21 cp | |
FX | ||
| ||
24 cp |
Drawbacks | Complications |
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N/A |
|
+0 cp |
Structures | |
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| |
2 cp |